Major\Minor Ativador Download [Crack Serial Key
- grounofdaegeho
- Sep 2, 2019
- 20 min read
About This Game The Power to Manipulate RealityThe Struggle Between Two Worlds and Their Plagued Co-ExistenceA Political Battle On The Verge Of RevolutionA Mysterious String Of Murders, Claiming Family and FriendsAt The Heart of It All -- Is YouA wave of murder and suicide has been hitting the country, all under circumstances more than mysterious. You play as one of the "Lucky Two", winners of a contest who have the honor of touring with an international pop idol. But as you arrive in Tokyo for the launch of this world tour, events quickly escalate. You have no choice but to delve deeper into dangerous territory -- all in the name of uncovering the truth of these enigmatic deaths. A truth that involves the dissonant connection to another world; and the inhabitants within who seek salvation. You are The Savior -- and it is your job to deliver a brighter future to this world.Features:Length Of Several Novels 30 Characters to Interact WithForge Friendships With An In-Depth Affection System SMS System: Send and Receive Text Messages To/From Characters Many Choices Leading to Different ExperiencesMultiple EndingsSteam Trading Cards Controller SupportSteam AchievementsSteam Link and Steam Overlay Support 7aa9394dea Title: Major\MinorGenre: Adventure, Indie, RPG, SimulationDeveloper:Tall Tail StudiosPublisher:Tall Tail StudiosRelease Date: Oct 2016 Major\Minor Ativador Download [Crack Serial Key major/minor konrad. major minor blues scale. major minor equivalents. major.minor version 50.0 java. major minor patch regex. major minor queens. major minor minor major. major minor exotic currencies. software major minor version number. major minor overlap ucsd. major minor zeiten jagd. major minor prophets. major minor 7 chords guitar. major/minor game wiki. major minor feeding times. major minor intervals worksheet. major minor for android. major.minor version 52.0. major minor download. major minor ibeacon. major minor relative key signatures. major minor macewan. major minor youtube. major minor guitar chords. major minor 9. major minor karmon. fixing-unsupported-major minor-version. major serial chahiye. major minor records. major minor bachelor master. major minor iso. major minor and perfect intervals worksheet. major minor and version. major minor or double major. major minor riddim. unsupported major.minor version jenkins. major minor axis. major minor linen sale. unsupported major.minor version jboss. major minor chart. major/minor game free download. unsupported major.minor version eclipse. java major minor version numbers. english major minor in business. windows major minor version numbers. major minor chords guitar. major minor groove dna. major minor emergency release. major serial youtube. major minor feeding times mdwfp. zhdk major minor. major minor non conformance iso 9001. major minor cross match. java major minor version list. major minor zeiten. major minor organic chemistry. major minor flat sharp. major polizii serial. major/minor/patch notation. major minor 7th chord. major minor notes. major minor exception java. major minor us universities. major minor endings. major minor groove base pair. major minor lesson plan. major serial hindi mai. major minor losses pipe flow. major minor love lyrics. major minor download free. major minor scales guitar. serial major po polsku. major.minor version 51.0. major minor happy sad. major minor in between. major minor number. major minor chords piano. major serial dikhaye. major lazer serial. windows major minor version list. major minor version windows. major minor calyx. unsupported major.minor version 49.0 eclipse. major film serial rusesc. major minor on piano. major minor build revision. major minor band. major minor vinyl. major minor version patch. major minor version bugfix. major minor or concentration I am going to be as spoiler-less as I can be.The first chapter is short, I got through it in one playthrough in roughly 40 minutes. This game is not very well written. The two characters you interact with the most are insufferable \u2665\u2665\u2665\u2665\u2665\u2665\u2665s (whether knowingly or not), and the way the protagonist responds to them are entirely unbelievable. The amount of chill the protagonist has is ridiculous. Not only does Kila sell you out as soon as he can, but you're also blamed for an event that is 100% out of your control (a train being delayed); when the train was delayed you could respond to a text sent to you from a person you're supposed to meet at the station, asking when you will arrive. Since the train was delayed, I decided to be honest. The protagonist figuratively nods and says he will explain what happened face-to-face and sends back "I don't know". He never does, and instead just lets him-\/her-self get walked all over by these two "potential friends". The amount of\u2665\u2665\u2665\u2665\u2665\u2665the protagonist is willing to take from people whom he doesn't even know is staggering, especially when the game keeps hammering in that you're supposed to befriend these people.Kila portrayed as a dopey idiot who can't keep things to himself, getting you in trouble on more than one occasion. Rook is just a jerk. All he does is complain and treat both you and Kila like\u2665\u2665\u2665\u2665\u2665\u2665 Jade seems to be a somewhat reasonable person, although she has trouble acting like a person (you'll see what I mean by that if you do buy this game). Inumi has one line of dialogue. Eclaire, so far, is the only person who seems like an actual person. A person hopped up on coke, or has bipolar disorder, but a person nonetheless.If I had to describe the writing style of this game, then it would be.. Fanfiction as written by a person whose idea of a personality is taking articles from TVTropes and plastering them all over a character. I sort of doubt we will be seeing any development in terms of character in these upcoming chapters.It gets worse as you progress through the "story". I suppose I should be thankful that chapter 1 is so short. But speaking of the story, there is none. You arrive in Tokyo, you speak to a grand total of 5 people and then the game is over. 42 minutes. The game wants you to keep loading up saves and trying out different choices, but I honestly wasn't too interested in that. If I wanted to hang out with \u2665\u2665\u2665\u2665\u2665\u2665\u2665s and probe them in various ways to see how they will demean my pushover of a character next, I'd hang out with my \u2665\u2665\u2665\u2665\u2665\u2665\u2665 friends in real life thankyouverymuch.Another complaint I have is the fact that there is just one static sprite for each character. You meet 5 characters during your playthrough (Kila, Rook, Jade, Inumi, and Eclaire) and each of them has one, and only one, portrait. Unchanging, each forever staring off to one side. That said, the portraits are very nicely drawn. There are some very minor issues, like the level of detail kind of fades along the edges of the characters, but other than that I have no actual complaints about the quality.I feel sorry for the author and developer of this game. I think that the idea is solid, but the writing is not there yet and the game itself is entirely unfinished. $9 for 42 minutes of gameplay where most of it is spent being talked down to and backstabbed? Eh. I'm not going to presume to tell these people what to do, but this game is clearly not finished. The least they could have done is put it on Early Access or something.EDIT: If you do decide to check the game out anyway, I think you should. $9 is not that steep of a price, and since the game is ridiculously short (averaging between 30 and 80 minutes for one playthrough from what I can see from other reviews) you can easily ask for a refund after.. "Loser Simulator". Noticing all the strange reviews and whirlwind of drama, i need to say that i don't know anyone involved in the creation of this game before i write this reivew.Being a furry i was intrigued by the premise of this game, it's catered to my community, i'll give it a go, support my fellows, all that. I start up the game, i see some interesting title art, and hear some very enjoyable title music, i sat there for a few minutes listening to it, getting myself prepared for a great furry based game!Unfortunately, the title panel is where the enjoyment happens to end, because immediately you are met with what can only be described as the super-tsunami tidal wave of text. That's literally all this is, layer upon layer, upon layer of text, and literally nothing else. The game continuously boasts choices but in the entire first chapter (Which SHOULD be the set up for the entire coming game) i was only really given about two choices that were likely to change anything. Meaning the whole point behind this game, i.e the choices actually crops up an exceedingly small amount, however the game seemed to have no problem forcing me to save the game every 3 minutes, meaning any choice you do make, you can just quit and restart and make a different choice, making the game completely pointless to begin with because it saps any sense of adventure you have.The characters are extremely one dimensional and extremely unimaginative, they have less personality than a satsuma, and their unchanging expressions are ridiculous to look at. This lack of variation completely destroys any sense of immersion and any sense of connectivity to the characters you may have built up, which you would be lucky to. The story is somewhat interesting, i mean, it has a lot of mileage it was just executed extremely poorly. The dialogue seemed like it was cut and pastes from a particularly boring roleplay two people had on skype, and it was just full of complete ramble. So much ramble, literally nothing of importance is said within the first thirty to fourty walls of text you have to sledge your way through, by which point the game has already lost my interest and my tension headache is slowly caning its way back into my brain.The soundtrack is mediocre at best, there is nothing memorable about it so i have nothing to say about it... it's just... yeah, it's music... nothing great.The game, well, "interactive text wall" as i'll now personally dub it, has a shred of a chance of being somewhat interesting if the developer just manages to do more with the future chapters, if the future chapters are anything like this first one, it'll be worth burying. How this game has mostly positive reviews is beyond me. The point of a game is the content which you play, not how it looks aesthetically. Obviously it pleases me that there is a game out there for furries, but the content is simply not up to scratch to be worth anything near to a thumbs up. You have a good idea and a good ground to do something decent, how many people really want to see boring art, boring dialogue and hear repetitive mediocre music? Nobody, that's how many.. (POSSIBLE SPOILERS) Firstly, was never interested in this game. I've refunded it a while ago, and only bought it just because I wanted to do a playthrough of it on youtube to see if it was as bad as everyone was claiming it to be. They were not wrong, and even unfortunately it wasn't even that bad to the point it was humorous, it was just overall not fun to play, and frankly I didn't even finish the game, so this isn't a full, but only partial review of my experience with the game. The characters were boring, and uninteresting. Kila was an average over-worried, clutz. Rook was just pretty much there to help you progress further into the "rich" plot. Jade was the cliche, cringey, humorless person trying to get better at humor, and Inumi is your painfully average shy donut steel oc from furaffinity. Oh, and you can easily find the mysterious "man's" name by going through the game files. Speaking of the game files, it's painful to see that there's literally only two pictures pratically for each character in the game, one standing on the left, then flipping the image to make them appear standing on the right. Only for one character I saw there was a picture for a emotion they would give off in the dialogue (that's if it even shows), and I felt like if the game made the characters have more than one facial expression, it would make the game THAT less boring to look at. I've heard it's because the patreon for this game hadn't reached that milestone, which I think is silly, because I felt like there could've been different facial expressions if the artist's goal wasn't to make sure to shade the everlasting heck out of each of the characters to make them look realistic and such. Personally, I would've taken facial expressions over the quality of the art anyday. Going back to the dialogue, there's too much of it, and if you're a fast reader, from what I've heard, you'll finish the game in under a hour, and you've just participated in what people are calling a Left Click Simulator. Along with there being so much, there's a lot of pointless dialogue that shouldn't even be in the game, like some of the dialogue tries to remind you of a joke if there was one, to go back and play the game with a whole different 2-3 choices, or just some pointless details about the enviorment and such. Speaking of the choices, for a game saying where your choices matter, it really doesn't feel like they do. Your first choice of the game is to tell Rook if you're going to be late or not when arriving. Really? This is a choice that will drastically change the game? I mean I heard of the butterfly effect, but I mean come on. Not to mention, the game stresses out that if Rook does find out or if you told him if you're gonna be late, he'll go absolutely go crazy and slit his wrists or something. The second choice is telling Kila that you're part of a contest or not, and then if you want to go to a Maid Cafe with him. Then the third choice I don't even know exists, because I gave up on the game before then because after those first two choices. There's such a large gap between that last choice to the next one if there even is a next one before Chapter 2! So get ready to read A LOT of stuff before you're allowed to experiene some type of "gameplay" again. And the writing? Like I said before, not interesting, and nothing to write home about. You can find fanfictions that are worth more of your time than dealing with a game you spent 10$ on.Finally, the price tag, and the game. 10$? 10$ for a game you pratically read for an hour, then it just stops, and you have to wait another month before the next chapter comes out? That's a joke. There are full fledged books out there for 10$ that can keep me more entertained and worth my money. This game in its current state, should not be priced for 10$, hell even on the sale, it wasn't even worth 7$ in my opinion. With the game's current content, playability, and "gameplay" it should only be 5$, once again, in my opinion. Now if the game had more chapters and content, then it would be worth 10$, if there was another 2-3 chapters right off the bat, but since this game is going to be episodic that ain't happening. If the game is episodic and\/or lacking content, shouldn't it still be in early access instead of you know, out of it right now? I mean, according to the patch notes, the game isn't even at version 1.0 yet! If this game was still in early access, the price tag and everything would make much more sense, but since it's out of early access, well there's nothing much to say or do. This game should've still been in early access, or released with more content, but since there is no other content currently, and it's out of early access, this a game you should not buy until a third or fourth chapter comes out, and you're ready to endure on a whole bunch of reading and characters that will possibly not even interest you. Funny thing about the game's lack of content is that if you finish the first chapter, don't like it, and didn't have it in your library for more than two weeks, then you can easily refund the game.Overall, this game should not be bought until more content is brought in, and even then, do not have high expectations of the game's writing or characters, or it being worthwhile because more content does not automatically mean a better game. The writing is nothing to write home about, there's little choices to be made, the characters are uninteresting and only have one facial expression and if they're standing on the left or right, and prepare to hit that left mouse click or space bar A LOT. It's also saddening to know the majority of the target audience this game was supposed to appeal to doesn't even like this game either. If this game is still in the positive ratings, don't fall for it, it would be understandable if it was in mixed, but the only reason I feel that it's even in the positive ratings is because of furries. You can make anything as bad as you want, but if you have furries in the mix, then you better believe furries are going to support the everlasting hell out of it. It's "pawful" I know.yiff\/10 needs more gameUPDATE 1\/18\/2016 - News has been told that the game will be getting multiple expressions for the characters of the game, as well as maybe even a talking animation. Despite this may not even be close to saving the game from the other problems it has right now, it's a much needed feature and it will make the game much more pleasing to look at, and nowhere as near boring.UPDATE 4\/14\/16 - Still no multiple expressions, still no talking animation and the writing was lazily overwritten in the first chapter, though at least there was new stuff which didn't make it god awful to go through again and I found out what the hell is going on in the game. Though the writing is still meh, and everything still is meh. Nothing much has changed and even with revamped writing in the first chapter, I can only feel that even adding multiple expressions and such will not even make this game better. There are good visual novels out there, even interactive ones with choices, this is not one of them.. This game is one of the best and well designed games I ever played, surprisingly the background music in the Ark, made me cry, it made me feel emotional, I've been trying to find that music on YouTube but unfortunately I could find it I'm still searching though, by the way this game made my life faithful, it changed me in a way, a good way, we'll keep up the awesome work Klace hopefully I can friend you, but your friends list is full, for now I'll be here, role playing, chatting and etc. 10\/10 on making this game ^w^. Now before i actually purchased this game, I heard lots of bad reviews, telling me not to, but like all curious gamers I decided to try it out for myself when I saw it on sale, and I cannot say I am all that disappointed, the artwork is quite amazing, the storyline, while cheesy in the beginning, is actually pulling me in, with mentions to scientific theories being brought to light, but the dialogue is what counts as well. You feel in control of how your experience goes (for the most part) and although the gameplay is rather droll, I still find a sense of enjoyment in meeting and interacting with some of the characters (despite some I would rather block and delete the contact information).... Is Major\/Minor an amazing game? hardly. I would say however it is one worth purchasing and testing out for yourself, given time I hope future consumers find the same sense of attachment I have come to find. If not there is always the chance to request a refund from Steam! (Konrad I am sure is gonna be your favorite XD). TL;DR: Save your $20 and read this hilarious blast of a playthrough. I'd pay $20 to read that, and not this mess of a "game".Previous Versions:First VersionSecond VersionThird VersionFourth VersionI don't recommend this game, it is a complete waste of time that only serves to promote the developer.In M\\M's inspiration, Persona 4, you had plenty of choices within the game world, some of which are beneficial in their own right and tie into core aspects of the game. Here? You're shunted into a linear story path with little variation, or even alternative stories to try out for increased content. The extent of your interactivity is advancing in RPG Maker dialogue boxes, for the entire game. So not interactive that there's a pamphlet sized guide on all the choices within. Obviously, this gets very boring after a while, something especially funny considering that the player character is explicitly handed a reality warping power from the outset. It's both lazy to give an ultimate Deus ex Machina power to the main character, and ironic when framed in a visual novel that's isn't very interactive even for them. It baffles me that the developer uses RPG Maker and has no ambition to use much of it besides the dialogue. When others say "the game has potential", I agree, but the developer's clearly not using that potential.The plot? It can be described as Persona 4 with the interesting bits replaced with fur, so you are left with a skeleton version of the "Midnight Murders" plot in urban Japan, from the perspective of a foreigner who got all their knowledge of Japan from other anime and visual novels, and nether bothering to research beyond that. As such, it feels like a theme park mish-mash of Japany things, with furs for basically no reason other than community appeal. It's clearly trying to mime Persona 4 with the basic setting, a magical another world, and a mysterious cataclysm that only you can stop, but completely misses out on the elements that makes that game good.The art? Well... on further reflection, it's actually quite good. The game still doesn't use multiple expressions despite being promised since the start and being "worked on", and the clothing design choices on the female characters are rather questionable, but overall the art is very well executed. It shouldn't suprise you to hear that this was not done by the dev, but by independent artist PawziClawzi. This will be the only positive thing I say about the game.The characters? A good majority of them are self inserts. Like the developer Klace, an -in-universe pop star who somehow gets away with wearing this fetishistic mishmash of an outfit in public. Yes, this is how he looks like in the actual game. He dies early on, but is still a posthumous focus. In fact, nearly everyone else is a self-insert, to the point where you could throw a stone in the world and hit someone's OC. Everyone's played flat, and you'd be hard pressed to really care about others in the world.In essence, this is an uninspired visual novel that isn't good at what visual novels should be good at. It could have been released for free and be ultimately inoffensive, but for $10, are you freaking kidding me? Not even worth it as a joke gift, and once you get over the furry parts, it's not even that good even as a joke. Let's not forget that the developer chose to flag this review and another highly helpful negative review for superficial reasons in an attempt to get Valve to remove them, and tried to cultivate an echo chamber where he could pass off negative reviews as being made by internet trolls and have people believe him. And even after he apologized, the developer chose to passive aggressively insult me behind my back on his Facebook after I made a truce with him. All that and more are recorded in this document.(EDIT: After the review was written, the price jumped up to $20. Jesus.)This game looks good if you are casually observing it, but look any deeper and the cracks show. At least the next game which the developer is publishing looks like an actual game, but since this has been a major stain on his reputation... will it really fare that well?ADDENDUM 1 (04\/10):On further inspection of the characters in the game, it turns out that every single male character in this game and the heavily featured yellow\/purple female wolf, Daz, is someone else's fursona. Yes, seriously. Of the 24 characters planned for or appearing in the game, only 4 - Eclair, Trish, Max, and Jade - are actually original to the game. This may explain their bizarre lack of design unity, seemingly ill-fitting traits (such as Kila's blue fur or Rook's inexplicable green augmentations\/patterns), or how some seem to have characteristics unfitting of their backstories or role in game. They made sense for the fursona, but the developer couldn't figure out how to have them make sense in the game world.Seriously, if you search for a randomly selected character's name on FurAffinity, you will find at least something either related or unrelated to the game that depicts the character and links to the person that owns said character. The few that I couldn't find there have their own accounts on Facebook depicting their characters in some manner. The only purpose of this game, from what I have seen, is to be a vehicle for these self-inserts and the developer's wallet.Despite this, I do not condone harassment of those whose characters are involved in the game. I will not publicly link the accounts of those involved.ADDENDUM 2 (04\/10):I found the game's writing to be very bad and very boring, but this takes the cake:There is a particular scene in Chapter 4 where one of the main characters, Singe, is holding a press conference to reassure safety after Klace's own mysterious death, stipulating that nobody should leave, and promising that he's using hired guards alongside equipment from the Armstrong security corporation to ensure safety. This provokes the hired guard in question, Acheron, to chew Singe out for lining the building with explosives from said security corporation in order to defend the building. Yes, a character who is not supposed to be a villain, deliberately lined the building, filled with many innocent people, with extremely destructive explosives. That is just shameful writing.When I think of Major\\Minor, I now think of defensive explosions.ADDENDUM 3 UPDATE (5\/22)Thanks for making this review a pre-release one by messing around with the release date. And further thanks for rubbing salt into that by telling affected people to delete and remake their review entierly.It wasn't a glitch, it was your change to begin with. Stupid. Happy Lunar New Year! - XOXO Squids From Space: Our Lunar New Year and Valentine's Day event has begun!. Moonbase Open Alpha Event has begun!: The early development for the Moonbase map is now live! If you'd like to participate in the early development for this map, please visit the link below:http://steamcommunity.com/app/437610/discussions/7/1457328927831326151/Moonbase Map B will be available from July 31st - August 4th, every day, all day!Moonbase Map A will be available from August 7th - August 11th, every day, all day!Please please don't forget to give us your feedback here:http://new.funbits.com/community/moonbase_event_polls.htmlWe need your help deciding what should go into the next map!If you have any questions, feel free to contact us via the Steam forums, Twitter @SquidsFromSpace, or Discord: http://discord.gg/ZkhScjJHave fun! Happy Squidding!P.S. This map is SUPER early in development. Art is primitive and untextured. Expect many bugs. The purpose of this event is to find out whether or not the players will think the concept is fun. We will further develop the map based on the feedback we receive from the community!. SQUIDS FROM SPACE - Hotfix Update: HOTFIX BUILD IS LIVE. Last day to log in and claim your Halloween Customizations!: Greetings Earthling!. Invasion of New Content + Free Weekend Celebration!: Attention: Humans, Squids, fans of the game and those who have yet to make up their minds - the Squids from Space dev team has just launched ton of new content, which has more than doubled the size of the game!Starting today and thru this weekend, anyone can enjoy the epic battles with a FREE WEEKEND! If you enjoy the game, tell a friend! If they like it, we're also offering a limited time 20% off discount for purchase.Free Weekend Runs: Thurs Oct 12th 10am (PDT) - Oct 16th 10am (PDT)What's New?NEW MAPS:Evergreen Trail: Located just outside of town, where the Squids have launched an assault on small group of campers. In this brand new forest map, there are 4x4's, bridge jumps and a different take on resource allocations that can turn the tide of battle at any moment.Mars Crash Site: Shortly after a massive Squid saucer crashed, the humans continue their assault on the Squids. Using vent jets to jump around the map, this map allows for a fast-action mayhem, on the martian surface. Let us know your thoughts on the new layout, as we continue to create content for Squids from Space!NEW SQUID WEAPONS:Micro-shard Accelerator: A vital component of the Squids' aresenal, this mid-range barrel weapon fires an extremely large ammo clip filled with tons of tiny shards that shred enemies to bits. Not even the family pack of band-aids are going to save you from this thing..Mini-Squid Gun: A large tank filled with tiny angry squids that fires multiple "squid bowls" at an enemies face to take them down. Each face-hugging squid bowl that smashes onto a human's face will slowly suck the life out of them. While the entry-level Mini-squid gun can do some serious damage, the upgraded version at Tech 2 can kill, as it increases the ammo-tank from 8 to12 squid-bowls.NEW HUMAN WEAPONS:Chemical Launcher: This handy heavy cannon fires grenades filled with a liquid chemical agent. If the grenade hits an enemy or wall, it will explode and disperse and area-of-effect cloud, which will cause enemies to cough, choke, sputter and lose lots of hit points.NEW VEHICLES:In repsonse to the Squid Crawler Tank, the Humans have had to come up with a heavy-armored tank. The A behemoth human mech tank allows players to make their way into battle to pulberize some squids with a heavy ground-pound. The mech is also armed with a shotgun to take out any remaining squid-bowls that may be jumping toward a comrades face. The mech can also launch a bevy of high-powered rockets, if another player jumps into the tank to help out!We have also added 4x4s, and a brand new Spider Tank for the Squids! NEW CUSTOMIZATIONS:Players can now pick and choose from a massive array of gear, hats, squid suits, colors and more. Kit out your avatar with more and more unlocks, as your experience continues to grow to unlock even more items.BALANCE, BALANCE, BALANCE:Nothing is more important in a multiplayer game than team balance. We continue to adjust and tweak Squid and Human balance daily, thanks to constant playtests with our community. Keep up the feedback and the discord comments - we are listening and updating all the time, and we are always looking for those moments of "OP!!" and items that feel under-powered as we continue to push new content.We will have some new updates and surprises this week as well for those who participate and pick up the game before the end of the month!Thanks for playing, we'll see you on the battlefield!Enjoy!- Squids from Space Dev Team. Another Hotfix Update and a Sneak Peek!: GREETINGS EARTHLINGS!. Three days left to try out the Moonbase!: Monday morning will be the last chance to try out the Moonbase and provide us with feedback! If you're interested in checking out the early development of our upcoming map and would like to share your ideas for what we should do with it, please click this link to view the instructions:http://steamcommunity.com/app/437610/discussions/7/1457328927831326151/If you have any questions or suggestions that you'd also like to share with the rest of the community, feel free to join our Discord channel! http://discord.gg/ZkhScjJ. Play with the Devs Community Event!: We're kickin' off the Summer Steam Sale with a little fun!For those of you who own the game, join us at 1 PM Pacific Daylight Time for a few rounds of SQUIDS FROM SPACE. If you have any questions, concerns, or ideas, feel free to contact us via our Steam forums or on Discord: http://discord.gg/ZkhScjJSee you there!. Hotfix Update Live!: HOTFIX UPDATE LIVE. More Customizations! More Bug Fixes and Balance Tweaks!: Greetings Earthlings!
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